When Steve Jobs unveil the magical multi-touch interaction on the first iPhone, everyone is getting wowed by it. Thanks to Steve’s decision on making an iPhone first instead of an iPad (multi-touch screen is initially designed at the size of iPad), as well as the top notch touch-oriented operating system – the iOS, finger-friendly touch interaction is able to reach thousands and thousands of people around the world, and it is even more magical on the iPad. A new page in human-computer interface is then opened, and we are slowly moving away from stylus-based and button-based interaction. Continue reading Welcome to the future – Touch-free interaction is the next big thing
Category Archives: User Experience
[UX Thought] iOS Shake to Undo is cool, yet it’s a bad design
Do you have an Apple iPhone? If you do, allow me to ask another question: Do you know there is a feature called ‘Shake to Undo’ on the iPhone which allows you to undo/redo your last actions during typing?
If you are aware of this feature, do you still recall how do you know about it? If you doesn’t know about it, you are not alone, and it’s not your fault. Continue reading [UX Thought] iOS Shake to Undo is cool, yet it’s a bad design
[UI Concept] Twitter for Android with Ice Cream Sandwich Theme
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I loved the Holo theme in Ice Cream Sandwich. That’s the reason I made the Android ICS GUI Design Kit in PSD for Android Designer to design high quality app with stock UI elements in mind. But I am also curious how well can the UI elements in Holo theme for ICS can be applied to the currently available apps, so I decided to start with the official Twitter Android app, which is an easy one I think. Continue reading [UI Concept] Twitter for Android with Ice Cream Sandwich Theme